Rainbow wakes up in a place she doesn’t recognize with no knowledge of who she is or where she’s from. There is a mysterious box that gives her memories when she presses a button, but she still has a lot of questions. Then, a boy named Chad01 comes along and says he was sent to journey with her on a quest to help them get out of this place. He’s been doing this a long time so he knows how to survive and play the game. He is a little frustrated that he’s been paired with a “nobody” or beginner player. Soon they meet up with a set of twins, Lark, and Owlsy, who are also supposed to complete the quest with them. If they succeed they believe they will be able to go home. There are many dangerous obstacles in their way, however, and Rainbow worries they might not make it. Plus, the more memories she is given the more she starts to realize that her home life was far from perfect. She was struggling in school, her brother was shutting her out, and her mom was struggling after the divorce. Is there a life to return to? Can she contribute to the group to help them find a way out? How did she get in this place to begin with?
This book has a similar feel to The Eye of Minds or Otherworld. The characters are not inside a videogame, but it works very similarly. They have to gather items, follow clues, and complete challenges in order to get rewarded. It starts to become apparent what is actually going on with Rainbow, but the journey will definitely keep the reader engaged. Recommended for struggling or reluctant readers because the set up and action will keep them engaged through to the end.